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Zoltan last won the day on October 28 2020
Zoltan had the most liked content!
Community Reputation
15 GoodAbout Zoltan
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Rank
Newcomer
- Birthday 10/21/1978
In-Game
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Citizen ID
19082
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Citizenship
Hungary
Recent Profile Visitors
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Mood
- Currently Feeling Loose
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Zoltan started following You have already fished today..., My house is not working, Http 403 error in some browsers and and 2 others
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@Dirty Harryreported intermittent 403s in Edge, or Chrome. He says it only fires the 403 when he is welcomed with a certificate window like this other times it loads. On the other hand, if he tries Firefox it's working, however the double click still occurs there.
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Actually now that you mention the Harbour 😁
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Ok, it's confirmed by @Dirty Harrythat under firefox some clicks counts double, here is a shot: He also says that the 403error is back under Chrome and Edge, the site is unreachable, but weirdly he can reach it from ff.
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Not sure if just partial or fully.
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Yeah, it's confirmed @TitoBro, a day-change bug affects other things too, like reading books and repairing infrastructure. Raffle however is not affected, and gym/training works too as far as I know.
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Indicate it in the war room and the battlefield too if auto-supply has been initiated for the given battle.
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If by marina you mean a building what you can build in coastal regions, possibly upgrade it to have some kind of effect on travelling or other features, then I'm all for it.
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The sponsor cell is still empty for me, could you check pls?
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Tasks daily/weekly/monthly (incentives continue)
Zoltan commented on Zoltan's suggestion in Suggestions Tracker
I was thinking "gifts" what you get, say you did the daily tasks which was eating, working, studying whatever. Then you get stuff like some currency, or xp, or stats, or temp bonuses or whatever then if you do the weekly shit (7 day periods), again you get stuff, more serious of course than the daily. and monthly etc. So basically reward activity -
We should display the cool-downs for all relevant actions, say raffle. You can do it every 24 hours, but you need to know when will it be available again.
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Give people tasks they have to do, and give meaningful things when they complete them.
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So this is for the future, given that we will have a reset. But what I was thinking is the balance of new and old players. Inevitably you get to a point after enough time passed, when the gap between them is simply too big, first, you won't be able to catch them -ever- Secondly their contribution let that be economic or military is inferior in comparison. To circumvent that, new players could get a boost in these areas, raising their stats to a level say one year behind. For example, if you can get say 100 strength points in one year maximum, then after two years passed when the top players will have 200 strength, the new ones will get a boost to 100. The boosts could be sold for real money in the store, I'd keep it's price low, so people are actually willing to spend on it. In special events you could give these boosts for free -temporary-.
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When you click a live event in the popup in which you already compete, it throws an error: Instead, it should open the heat and show you some details.
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Subscribing to a newspaper should cost some money what the owner could set, the subscription price would be deducted say every week. Also as I saw in some other games, I think it's a very neat idea to be able to support a specific newspaper by a few coins with one click, from where you read the newspaper. It's a good incentive for people who like to write things.