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  1. Earlier
  2. @Dirty Harryreported intermittent 403s in Edge, or Chrome. He says it only fires the 403 when he is welcomed with a certificate window like this other times it loads. On the other hand, if he tries Firefox it's working, however the double click still occurs there.
  3. Zoltan

    Navy & 70!

    Actually now that you mention the Harbour 😁
  4. Darkmyre

    Navy & 70!

    How would this Marina be different to the current Harbour? Regarding level cap, there is no level cap anymore.
  5. Darkmyre

    Auto supply

    I'm not sure Auto-Supply even works atm, so it'll need a full 'update'
  6. Ok, it's confirmed by @Dirty Harrythat under firefox some clicks counts double, here is a shot: He also says that the 403error is back under Chrome and Edge, the site is unreachable, but weirdly he can reach it from ff.
  7. I didn't earn 3 Commendations but my question is solved 😄
  8. Commendations are only awarded for battles where both sides accumulate at least 1 million points of damage (to prevent easily using training wars to grind commendations). Recent battles have not reached this threshold, so no commendations would be awarded for them. Will leave the ticket open to double check when there's a battle meeting the threshold, but I suspect this is actually working.
  9. Not sure if just partial or fully.
  10. Yeah, it's confirmed @TitoBro, a day-change bug affects other things too, like reading books and repairing infrastructure. Raffle however is not affected, and gym/training works too as far as I know.
  11. ... is the message I get when I try to fish. For a week in a row the message is shown, but I didn't fished.
  12. Zoltan

    Auto supply

    Indicate it in the war room and the battlefield too if auto-supply has been initiated for the given battle.
  13. Zoltan

    Navy & 70!

    If by marina you mean a building what you can build in coastal regions, possibly upgrade it to have some kind of effect on travelling or other features, then I'm all for it.
  14. Ironman

    Navy & 70!

    Add marina, for the regions bordering the sea, not so necessary but good to have news Raise the level cap to 70
  15. To clarify this a little - no progress is lost for those already at Level 50. XP is checked when you take actions, so although you're currently at Level 50, you may have the XP for Level 60. Each time you take an action, the game sees you have enough XP to level up, and you level up. After enough actions, you'll have gained the levels you already have the XP for, and then will progress as normal.
  16. Everytime clicking on some game action like "work", "train", "eat", "relax", etc. the game counts the click twice. Examples: instead of using one T3 food gaining 3 health point you eat 2 T3 food and gain 3 + how much ever left. Or you train at gym your strength, it is automatically trained twice. You do not get a message, but you can see it on your action points left.
  17. Zoltan

    Heat owner

    The sponsor cell is still empty for me, could you check pls?
  18. Rest/Relax appears at least in some cases, to be giving more points than it should. Needs investigation.
  19. Updates Added a My Housing widget to the dashboard, that will allow players to easily access their current house or rest/relax. Added a new Hospital widget to the dashboard, allowing access to the Hospital page. Over time most infrastructure will be given their own widget, including relevant quick actions and repair buttons. As infrastructure get their own widgets (like hospitals in this update), they will no longer appear in the generic "Region Infrastructure" widget. Company managers can now set a cap on the number of times a worker can work for them each day (under Edit Company). This applies per citizen per company - so setting it to 4, would allow any citizen to spend their entire 100AP working 4 times in one day. This setting defaults to 2 for all companies. Although it is possible to set this to 0, the setting is only checked when a citizen has already worked at least once (so a setting of 0 is treated as 1). Removed the Presidential Address feature, as it was largeley unused. Removed the Quick Actions module, as these actions are now dynamically displayed on the dashboard. Updated resources market to highlight the resources your company uses in green. Updated the player levelling system to use an algorithm instead of preset XP amounts, effectively removing the cap on citizen levels. Players who were already at level 50 should start to level up as they perform actions, depending on how much XP they've earned since reaching 50. Added a new AP Recharge Timer bar to the user widget. This bar will provide a visual cue to when you should receive your next AP. Added an upgraded CEO Module to replace the old Company Manager. This is currently still a work in progress, and some features still require the old company manager. Staff roster in the CEO Module now shows a workers salary as the amount they were paid for their most recent shift. Bug Fixes Fixed the bug causing seemingly random 500 / 520 server errors across the game. Fixed a bug causing UI modules to break onto a new line unnecessarily. Fixed a bug preventing users from reading the tooltips on the resources marketplace. Fixed players not being able to run for congress from regions with less than 5 population (congress seats have been based on national population, not regional, for some time already). Fixed a critical bug causing congress elections to not be finalized since June 2020. All nations should now have the correct congress as voted on October 15th. Fixed the Sports Arena not showing who started a heat to players currently registered for the heat. Fixed a bug causing all workers to be listed as having never worked in the CEO Module/Company Manager. View full release
  20. Updates Added a My Housing widget to the dashboard, that will allow players to easily access their current house or rest/relax. Added a new Hospital widget to the dashboard, allowing access to the Hospital page. Over time most infrastructure will be given their own widget, including relevant quick actions and repair buttons. As infrastructure get their own widgets (like hospitals in this update), they will no longer appear in the generic "Region Infrastructure" widget. Company managers can now set a cap on the number of times a worker can work for them each day (under Edit Company). This applies per citizen per company - so setting it to 4, would allow any citizen to spend their entire 100AP working 4 times in one day. This setting defaults to 2 for all companies. Although it is possible to set this to 0, the setting is only checked when a citizen has already worked at least once (so a setting of 0 is treated as 1). Removed the Presidential Address feature, as it was largeley unused. Removed the Quick Actions module, as these actions are now dynamically displayed on the dashboard. Updated resources market to highlight the resources your company uses in green. Updated the player levelling system to use an algorithm instead of preset XP amounts, effectively removing the cap on citizen levels. Players who were already at level 50 should start to level up as they perform actions, depending on how much XP they've earned since reaching 50. Added a new AP Recharge Timer bar to the user widget. This bar will provide a visual cue to when you should receive your next AP. Added an upgraded CEO Module to replace the old Company Manager. This is currently still a work in progress, and some features still require the old company manager. Staff roster in the CEO Module now shows a workers salary as the amount they were paid for their most recent shift. Bug Fixes Fixed the bug causing seemingly random 500 / 520 server errors across the game. Fixed a bug causing UI modules to break onto a new line unnecessarily. Fixed a bug preventing users from reading the tooltips on the resources marketplace. Fixed players not being able to run for congress from regions with less than 5 population (congress seats have been based on national population, not regional, for some time already). Fixed a critical bug causing congress elections to not be finalized since June 2020. All nations should now have the correct congress as voted on October 15th. Fixed the Sports Arena not showing who started a heat to players currently registered for the heat. Fixed a bug causing all workers to be listed as having never worked in the CEO Module/Company Manager.
  21. I was thinking "gifts" what you get, say you did the daily tasks which was eating, working, studying whatever. Then you get stuff like some currency, or xp, or stats, or temp bonuses or whatever then if you do the weekly shit (7 day periods), again you get stuff, more serious of course than the daily. and monthly etc. So basically reward activity
  22. Timer bar has now been added, it'll receive additional UI tweaks to hopefully fit in better with the rest of that widget
  23. XP targets for levels are now algorithmic, so there is no more level cap.
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