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Content Count
158 -
Joined
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Last visited
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Days Won
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V-Coin
39 [ Donate ]
Darkmyre last won the day on April 13
Darkmyre had the most liked content!
Community Reputation
32 ExcellentAbout Darkmyre
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Rank
Newcomer
- Birthday February 26
In-Game
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Citizen ID
2
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Citizenship
USA
Mood
- Currently Feeling Meh
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Darkmyre started following Player stats values and bars missing
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Possibly a browser cache issue, I was organizing a lot of the outdated JS last night and merged a few files, and moved some inline JS to external.
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Changed Status to Fixed
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Darkmyre started following Company sales history
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That would probably make for a very long table, as we'd need to show a row for every buyer. Currently all transactions in the same day for same tier are merged.
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Darkmyre started following Game Update: Version 1.3.2
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It was a little tricky, because the NPC's look for any tier they can use. For example if an NPC is at 98 health, they'll waste part of a T3 food, so they check the market for any T1/T2. I've updated the limit check so it takes this range into account - so in this example, there'd need to be at least 200 food (in either T1 or T2). This should generally result in the NPC's respecting tier limits properly, although there may be some instances where an NPC may eat a T1 food, despite there being less than 100 T1 food (but only if they're looking for more than T1, T1 is the cheapest, and there's more of other tiers).
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Darkmyre started following JS breaks on market page
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After making a purchase on the market (at least for RM, regular market untested), no JS seems to work (menu, alerts, etc). Likely related to recent JS library cleanup.
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Darkmyre started following Version 1.3.2
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Updates Updated the layout of the CEO page, to make more commonly used actions easier to access. Began adding Discord WebHooks to the game engine. Certain game actions (such as Uprisings) will now trigger discord messages on the official vNations discord. Updated the region page to the new UI style, making more information more easily available. War Reports on the region page will now only show battles started within the last 90 days. Players who have their discord connected on the forum will now receive automatic access to the private chat for their nation on the official vNations discord. Doubled the rate of AP generation, to +1 AP every 6 minutes. Player feedback is encouraged as we tweak the AP rate in this and future updates. Started updating the UI of the Battlefield, although there's still more work to be done here. Increased the minimum food/drink on the market for NPC purchases to 100 due to player feedback. Please continue to provide feedback if this continues to affect player options so it can be further tweaked. Bug Fixes Fixed a bug causing most random events to never trigger. Fixed a bug causing Power to be removed from the market if there have been no sales for 14 days. (This old 'feature' was previously removed from all other industries, but was still affecting Power). Fixed a bug preventing CEO's from firing NPC workers. Known Issues 520 errors are still occurring. We are well aware of how annoying these are, and are continuing to investigate this ongoing issue. Recent changes may result in a blank white page being displayed instead of the CloudFlare 520 error.
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Updates Updated the layout of the CEO page, to make more commonly used actions easier to access. Began adding Discord WebHooks to the game engine. Certain game actions (such as Uprisings) will now trigger discord messages on the official vNations discord. Updated the region page to the new UI style, making more information more easily available. War Reports on the region page will now only show battles started within the last 90 days. Players who have their discord connected on the forum will now receive automatic access to the private chat for their nation on the official vNations discord. Doubled the rate of AP generation, to +1 AP every 6 minutes. Player feedback is encouraged as we tweak the AP rate in this and future updates. Started updating the UI of the Battlefield, although there's still more work to be done here. Increased the minimum food/drink on the market for NPC purchases to 100 due to player feedback. Please continue to provide feedback if this continues to affect player options so it can be further tweaked. Bug Fixes Fixed a bug causing most random events to never trigger. Fixed a bug causing Power to be removed from the market if there have been no sales for 14 days. (This old 'feature' was previously removed from all other industries, but was still affecting Power). Fixed a bug preventing CEO's from firing NPC workers. Known Issues 520 errors are still occurring. We are well aware of how annoying these are, and are continuing to investigate this ongoing issue. Recent changes may result in a blank white page being displayed instead of the CloudFlare 520 error. View full release
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Sorry, I'm doing some work on the server at the moment. There might be more temporary errors over the next hour or two.
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That'll be why then, its 50 offers across the market. Although it should be taking tier into account, I'll get that fixed in this weeks update.
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Were there other offers on the market?
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Changed Status to Completed
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Darkmyre started following Show the remaining time from the different pacts and Indicate upcoming battles
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Added upcoming battles to the existing battle widget for now, until I've got time to restyle the notifications.
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Show the remaining time from the different pacts
Darkmyre commented on Zoltan's suggestion in Suggestions Tracker
I think the whole treaty system needs going over actually. -
Darkmyre started following Company manager add/remove currency missing and Company manager job offers incosistency
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This is a once off bug due to some of the issues implementing the NPC's. Technically not inaccurate either - you have 1 vacancy, but 2 workers
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That feature still needs to be moved over from the old company manager (I believe it's also the last feature before we can retire the legacy company manager finally).