Jump to content
All existing diplomatic relations have been reset as part of work to resolve the ongoing issues with the Diplomacy system. Diplomacy will likely not work correctly until the next update is fully released. ×
  • Status Definitions

    Pending = We have not yet reviewed the suggestion.

    Under Review = We are currently reviewing the suggestion. Check the suggestion's comments for updates from the team.

    Accepted = We've approved the suggestion and it will be implemented in a future update.

    Completed = The suggestion has now been implemented.

    Rejected = The suggestion has been rejected. Check the comments section for more information.


    Please do not post duplicate suggestions or report bugs. This area is for suggestions for changes/improvements to the game.

WM - health rethink

  • Under Review

So now you put medicien in a battle, that means people can freely cure themselves.
How about making it a permanent thing?
Like when you deal damage, you suffer damages yourself.
The rate of the damage you suffer could depend on the pool, until there is medicine, the rate would be lower, without it it's higher.

This would promote medicine consumption on an individual level, because you don't really need the medicine right now. (If you figth with pool there is no damagae, so i's like 1-2 T3 med per day)

  • Applause 1

  Report Suggestion

User Feedback

Recommended Comments


I think it's a good idea, health is reduced by -5 for each hit in battle.

It would be necessary to use the armor to reduce the damage, and also use military t1. we would often use the food


Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...