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Streamlined Skill System


Darkmyre
  • Accepted

Currently we have Work Skills, Military skills, and Sports skills, each with their own scale, growth and quirks. 

Implement a more streamlined skill system backed by more unified systems. Expand/rework skills names and roles to give citizens (and NPCs) a more 'RPG' feel.

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you forgot 'Service' skill rises by working as a doctor in a hospital  also how many patients you can cure(depends on the skill)

p.s I forgot something might be a bug, if you work for the company first, you can't go to the hospital as a doctor

 

Edited by darki
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  • Developers
11 hours ago, darki said:

you forgot 'Service' skill rises by working as a doctor in a hospital  also how many patients you can cure(depends on the skill)

p.s I forgot something might be a bug, if you work for the company first, you can't go to the hospital as a doctor

 

Didn't forget - Service is technically a Work skill, just again with its own peculiar rules separate to the other Work skills. This is why you can't work as a doctor if you work at a 'regular' job.

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6 hours ago, Darkmyre said:

Didn't forget - Service is technically a Work skill, just again with its own peculiar rules separate to the other Work skills. This is why you can't work as a doctor if you work at a 'regular' job.

Although now with the new AP system, shouldn't we think this over too? I mean if you have AP then why not work as both?

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2 minutes ago, Zoltan said:

Although now with the new AP system, shouldn't we think this over too? I mean if you have AP then why not work as both?

Yep absolutely

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