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  1. Darkmyre

    Darkmyre

    Developers


    • Points

      18

    • Posts

      697


  2. annonymious

    annonymious

    New Members


    • Points

      2

    • Posts

      17


  3. Alejandro Salek

    Alejandro Salek

    Nation Leaders


    • Points

      2

    • Posts

      36


  4. Tactician Beta

    Tactician Beta

    New Members


    • Points

      1

    • Posts

      66


Popular Content

Showing content with the highest reputation since 08/31/24 in all areas

  1. Changed Status to Fixed
    2 points
  2. Moderator approval is required for posts with URLs to prevent spam. Regarding the security issue, unfortunately a change on the server broke our certificate renewal, and by the time I realised we'd already been rate-limited by LetsEncrypt. The issue should now be resolved.
    2 points
  3. Added CEOs can now set a target stock and maximum price for all resources the company uses. When set, your company Secretary will attempt to maintain the target stock levels as NPCs work. (This feature may be extended to player shifts in the future). Changed The War Room will now show battles where the attacking force is retreating. CEOs can now set a vacancy limit for NPCs directly when placing/updating a vacancy. The Add Vacancy popup has also been updated slightly. Fixed Fixed a bug preventing NPC worker conditions (tier/salary) from being changed. Fixed a bug allowing multiple raffle tickets to be purchased. Fixed a bug allowing NPCs to fight when a battle has ended, but results are still being processed. Fixed several bugs blocking players from battles that have been extended due to downtime or server issues. Fixed a critical bug allowing attackers to retreat from a battle while winning, in order to win the battle early. Fixed a bug preventing the Organization page from functioning correctly. Manually purchasing power for a company will now be correctly logged as a Power Purchase (previously this was labelled RM Purchase). Resource purchases will now be logged based on the resource being purchased, instead of all being grouped under "RM Purchase". View full release
    2 points
  4. A bug was fixed a day or two ago that was causing only the first attack by an NPC to actually cause damage. Health has been increased as part of the current update I'm working on, it now increases by 100 with each level.
    1 point
  5. I just tried it and now it works with the normal repair productivity, thanks.
    1 point
  6. I suggest you improve the way the company fires workers, specifically NPCs because there are so many and I'm tired of firing them one by one.
    1 point
  7. NPCs will now only purchase Beverages, Food and Medicine from market listings with more than 100 stock available.
    1 point
  8. Sorry, this was a temporary glitch that should be fixed now
    1 point
  9. Changed Status to Fixed
    1 point
  10. Something went wrong! There is no steel available in for you to gather! Resign That's what I get when trying to work for my company. It has enough iron. Edit; Something went wrong! There is no paper available in Santa Cruz for you to gather! Resign It is as I suspected. Production wasn't slow as I first thought, it was bugged. Something went wrong! There is no plastic available in Santa Cruz for you to gather! Resign
    1 point
  11. Hope everyone had a wonderful Christmas
    1 point
  12. 1 point
  13. Merry (late) Christmas!
    1 point
  14. Merry Christmas everybody!
    1 point
  15. I was about to write a new one. Sorry for the necropost, but I wanted to wish you all a Merry Christmas and a new article wasn't a better idea.
    1 point
  16. Given the state of the borders and probably resources, this will likely be done shortly into the new year. An in-game announcement will be made 24 hours prior to admin protection ending, so all nations have a fair chance at the inevitable region-grab.
    1 point
  17. maybe someone pressed the button - Retreat/Surrender ?
    1 point
  18. 1 point
  19. Thank you for reporting this, it seems these battles were all Retreated from, and there is a bug with the Retreat feature not processing correctly. I've temporarily disabled the Retreat feature, these regions will be manually returned to their correct owners as soon as possible.
    1 point
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