Jump to content
  • Status Definitions

    Pending = We have not yet reviewed the suggestion.

    Under Review = We are currently reviewing the suggestion. Check the suggestion's comments for updates from the team.

    Accepted = We've approved the suggestion and it will be implemented in a future update.

    Completed = The suggestion has now been implemented.

    Rejected = The suggestion has been rejected. Check the comments section for more information.


    Please do not post duplicate suggestions or report bugs. This area is for suggestions for changes/improvements to the game.

Tooltip replacement

  • Under Review

I don't know how to put it, so I rather just say it, I don't like the current one. Since we started using it we have problems, like when it's showing dozens of instances when you hover over multiple names quickly, for example.

And I also don't know if the current one is bloat or just pure css. In any case, I've collected a couple of examples from codepen, only pure css ones, so no bullshit js or anything else, easy to implement, configure and style.

Hope you find something to like, but even if not in these three, I guess there are tons of possibilities.
Ie. one of these is capable of changing text dynamically when clicking a button, imagine like when you hover food it displays the amount you have for example, but when you click the food it consumes it, and the tooltip could change it's text, showing +1 or +2 or whatever, and the updated amount you have.

Just a small example, what I mean is that a good tooltip could even be used for giving some feedback during interaction, or who knows what else.


  Report Suggestion

User Feedback

Recommended Comments

  • Developers

Would definitely love a cleaner less fucky tooltip.

One small thing though, we can't really have dynamic tooltips in any way without at least some bullshit JS

  • LOL 1
Link to comment
Share on other sites

  • Administrators

Good to hear from you Xav, hope everything is peachy, I'm lazy as dog nowadays,, even more so than before... Anyhow, have a good one, I'll get back to this when my shift is over!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...