Full of its own comings and goings with change coming slowly, if it comes at all. For things are made to endure in the Shire, passing from one generation to the next.
Infrastructure will now decay by 1% each day (updating around midday gametime). This had been intended since infrastructure was added to the game, but was apparently never implemented. This decay rate will likely be updated to be more dynamic in the future.
It would be nice if there was % of decay displayed and most damaged structures were at the top. Searching for something that need the most repairs is tiring.
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NPC's have negative productivity. Is this planned?
I have negative products and power because of them...
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