Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Balance out new players

  • Under Review

So this is for the future, given that we will have a reset. But what I was thinking is the balance of new and old players.
Inevitably you get to a point after enough time passed, when the gap between them is simply too big, first, you won't be able to catch them -ever-
Secondly their contribution let that be economic or military is inferior in comparison.
To circumvent that, new players could get a boost in these areas, raising their stats to a level say one year behind. For example, if you can get say 100 strength points in one year maximum, then after two years passed when the top players will have 200 strength, the new ones will get a boost to 100.

The boosts could be sold for real money in the store, I'd keep it's price low, so people are actually willing to spend on it.
In special events you could give these boosts for free -temporary-.

  Report Suggestion

User Feedback

Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Status Definitions

    Pending = We have not yet reviewed the suggestion.

    Under Review = We are currently reviewing the suggestion. Check the suggestion's comments for updates from the team.

    Accepted = We've approved the suggestion and it will be implemented in a future update.

    Completed = The suggestion has now been implemented.

    Rejected = The suggestion has been rejected. Check the comments section for more information.


    Please do not post duplicate suggestions or report bugs. This area is for suggestions for changes/improvements to the game.

  • Create New...