[1NS4N3 IDEAS] - generations - 26th winter edition - lets get some bugs! 9 0







Years of absence, you all must have thought, we are gone for good, BUT WE ARE BACK TO BUSINESS, my precioussss!
This time, we're going to point out some bugs and unfinished features, -as they come in mind- without being exhaustive.





UPDATE

Darki shed light on two more invertebrates:

First example: "saltpeter/spice company, when you work at the company and you have to say 200 pp and they are needed 2pp per 1 saltpeter/spice you are producing 100 saltpeter/spice but when you check the resources in the region are missing 200 saltpeter/spice after you've worked, this means faster disappearance of resources in the region"
FIXED/IMPLEMENTED
Turns out, the reason of "double consumption" is simply the production points needs of these products. The special resources cost 2pp, which means they will produce only 1 product, while loosing 1 in the process.
"Darkmyre
think of it like a refinery I guess? so some is "lost" during the process of making it usable"






Second example: "you have a t5 company you have posted job offers on t3 and t4 if resources for t3 or t4 are over(only one of the two) job offers for product which there is still resource also disappears from job offers"




And one more came into my mind since:

Something is not OK with the profile picture in general, you can actually upload an avatar, still it reverts back after some time.
FIXED/IMPLEMENTED







Lets start with a mild one. If you check your achievements page, you can see the month and day, not the year though.
Since we can surely start to measure everything in years here, it'd be nice to simply see the full date, actually!
FIXED/IMPLEMENTED






Then there is the message system (this is more of a request than a bug). It's good that now seemingly the message sending works. However, there is no way to know if the recipient read it, so perhaps when the recipient opens the message you could get a big, fat, green check icon next to the letter, indicating that it has been opened.
FIXED/IMPLEMENTED






And to dive into some more important matters, I must mention the trashing process, no offense Xav, we luv you man, but it's rubbish. First, it's overcomplicated with a drag&drop feature, secondly even that doesn't work properly (some items can't be trashed, the modal won't come up, instead the background darkens, and nothing happens). As we've already said it in R&D, a much better and easier approach would be to drop the drag&drop altogether, and put a simple trash icon on each item in the inventory. These can be hidden by default, and shown when hovering. Clicking the trash icon would bring up a small modal, input the number of items, and then a confirm button.






And of course, there are the policies. The long-haunting "pending implementation" bug seems to be gone, instead when you try to propose a policy, you're greeted with this message:

"Database Error [aq]: Duplicate entry '30-0-19082' for key 'PRIMARY'
INSERT INTO nations_law_votes VALUES('30', '', '19082', 'yes', '82.25.6.82')"

This should be addressed ASAP, since it affects fundamental features.
FIXED/IMPLEMENTED






Congress elections has it's own cockroaches too, not sure if the nomination works at all, what we are sure is that it doesnt matter if you click the "run for congress" button, every day it just presents you with the elections again. Elections should be fixed along the policies, it'd be very important to have a healthy, working congress!






Finally, something we really wanted for a long time, is the possibility, to upgrade/extend your inventory.
Now this can be done in endless ways, for example

- at every 10 levels you achieve, you can upgrade your inventory once, giving you 5 extra slots
- upgrading works simply by clicking an upgrade button in the inventory
- each upgrade level costs more, 5vbx / 10vbx / 20vbx / 40vbx / 80vbx / 160vbx
- each upgrade level must be researched prior in the university so that citizens can use the feature

Although we wouldn't mind any other sensible way, for sure.






p.s.
To make things more interesting, and perhaps better streamlined with the new AP system, we'd make literally every entity in the game deteriorate.
For example, you have level 3 inventory upgrade already, but you fail to repair the inventory, then when its reaches 0% integrity, it downgrades to level 2 and deterioration starts from 100% again. Of course you can -at any point- repair all entities, and deterioration would take a relatively long time, but it's a great VBX sink, and a great way to make sure you'll need to keep up everything not only reach it and be done with it.








 
darki 89 Unread
16:57:30, 08/02/19 1

http://oi66.tinypic.com/25twbbo.jpg
Darkmyre once a long time ago, there was a denial button for citizenship requests and 'ignoring' for alerts, now we need them more than ever since most countries have less active players and they will be easy for PTO
 
z78sabjan 93 Unread
10:13:50, 21/01/19 0
Yeah, Booms is right I guess, I mean treaties only make sense if there are a multitude of players, perhaps it'd be easier to just remove it for now, if it solves the problem faster.
 
Booms 90 Unread
08:44:06, 21/01/19 2
These treaties should be removed. It is just another bugged feature, give us a "war" button, end of story.
 
z78sabjan 93 Unread
17:02:36, 20/01/19 2
we have that too, sadly there is no way to check the treasury log, only a week back.
Darkmyre it'd be a good thing if we could set the time-frame for the log, so we can check it against any dates, (ie. custom date - custom date)


When you try to end the war:
"Only the aggressor can end a war, contact Ukraine to negotiate peace."
I think it should work some other way? :)
(Last Edited 17:04:06, 20/01/19)
 
darki 89 Unread
16:47:53, 20/01/19 1
I just checked the government office

Government Office



there is no such thing ''War with Spain for 0 months ($183.00 VBX/month)''

Darkmyre bug?

edit: when the presidential election will work? more than a year do not work
(Last Edited 16:51:31, 20/01/19)
 
z78sabjan 93 Unread
16:05:00, 20/01/19 0
then either the 3rd option could read "new/edited", or a 4th checkbox for comment edits?
 
darki 89 Unread
16:00:49, 20/01/19 1
z78sabjan the same is with the comments, you are editing the comment - new alert
 
z78sabjan 93 Unread
15:48:59, 20/01/19 1
damn darki, that needs to be addressed, unfortunately the wsygw editor is pretty crappy, tbh.
Darkmyre regarding this, i have a feeling that we are not using the latest tinymce, if so, can you do something about it?
Also the alerts must be made non intrusive somehow, any ideas?

i have a possible one now, you could turn off alerts for editing.
when a subscribed article gets edited, you get an alert. In the alert, you could put an option to edit the alert's preferences for the given article, 3 conditions:
1. alert if a new article is released checkbox
2. alert if the article gets edited checkbox
3. alert if there are new comments checkbox
(Last Edited 15:57:02, 20/01/19)
 
darki 89 Unread
15:17:09, 20/01/19 1
z78sabjan it seems at every time when you editing the article I receive alerts there are currently just over 10, please be more precise( less spam for me :D )

btw Darkmyre thanks for bug fix
 
z78sabjan 93 Unread
11:58:58, 18/01/19 1
thx dark! Well, you know, the problem is not the image hosting, there are plenty of good and fast services out there, but for the php part I need a webhost with php handling anyway, it's just most of the free hosts are really unreliable.

Now this new one I've found is fast, because basically you get the same speed -more or less- than if you were paying for it, you just get less space, and i/o operations per month.
You only get 250Mb of space with them, but it's lightning fast so far.
Called Freehostia, check it out if you interested!
 
darki 89 Unread
09:07:07, 18/01/19 1
I almost forgot ''lets get some bugs!'' so be it! :D

1.example: saltpeter/spice company, when you work at the company and you have to say 200 pp and they are needed 2pp per 1 saltpeter/spice you are producing 100 saltpeter/spice but when you check the resources in the region are missing 200 saltpeter/spice after you've worked, this means faster disappearance of resources in the region
2.example: you have a t5 company you have posted job offers on t3 and t4 if resources for t3 or t4 are over(only one of the two) job offers for product which there is still resource also disappears from job offers

Darkmyre I hope you can fix them


 
darki 89 Unread
05:59:03, 18/01/19 0
z78sabjan it's fine now :)

btw why you just do not make an account on a picture site and upload the pictures there,
for example, I use http://tinypic.com/ when you use an account you can save your uploaded pictures and delete them, also less likely to be deleted/disappear(I'm not sure about the site policy regarding pictures - naked or half naked :D )
(Last Edited 06:14:59, 18/01/19)
 
z78sabjan 93 Unread
02:19:14, 18/01/19 0
darki I moved to another host, this one seems much faster and reliable, could you confirm?
 
z78sabjan 93 Unread
04:16:09, 14/01/19 0
hey darki, sup m8, I'd say good to hear your voice, but that would be an misleading statement :)

yeah, well actually the picture is not missing, but it's coming from a third party site vnations.co.uk.
Due to it's "free" nature, of course it's down from time to time, so sometimes when you load my article, you'll see the image, sometimes it won't load.
Try refreshing!



Oh but if you have a proper host where you'd be willing to host like 50mb images and a few php script, then let me know ;)
(Last Edited 04:19:36, 14/01/19)
 
darki 89 Unread
20:30:19, 13/01/19 0
z78sabjan the first picture is missing


 
Alejandro Salek 90 Unread
17:52:02, 12/01/19 1
Nice!
 

 
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